/*
        This software is distributed under the "New BSD License" agreement:

        Copyright (c) 2016 Bogdan-Florin Gheran, Gabriel Cramariuc, Ionela Rusu, Elena-Gina Craciun. All rights reserved.

        Redistribution and use in source and binary forms, with or without modification, are permitted provided
        that the following conditions are met:
        - Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
        - Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or
        other materials provided with the distribution.
        - Neither the name of the University Stefan cel Mare of Suceava nor the names of its contributors may be used to endorse
        or promote products derived from this software without specific prior written permission.

        THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
        ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
        THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
        PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL Bogdan-Florin Gheran, Gabriel Cramariuc, Ionela Rusu, or Elena-Gina Craciun
        BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
        EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT
        OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
        INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
        STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
        OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
        SUCH DAMAGE.
 */
package com.example.circle.movingtap;

public class Geometry {

    public static double EuclideanDistance(int x1, int y1, int x2, int y2) {
        return Math.sqrt((x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1));
    }

    public static int MillimetersToPixels(float mm, float dpi) {
        return (int) (mm / 25.4f * dpi);
    }

}
